FLOCKREYNOLDS BOIDS • 3 RULES

LIVE 120 BOIDS 60 FPS
How it works
Each triangle steers using 3 forces — plus mouse evasion.
Separation — avoid crowding
Alignment — match heading
Cohesion — move to center
Flee — escape cursor
Move cursor to scatter • Click to burst
Move your cursor — the flock will flee
FLOCK CONTROLS
120
Number of boids
1.6
Avoid crowding
1.0
Match heading
1.0
Center seeking
2.4
Mouse evasion
3.2
Max velocity
72
Neighbor radius
26
Crowd radius
135
Danger zone
0.09
Steering force
22%
Motion blur
Drag sliders live
Hover = repel • Click = burst
SPACE pause • R reset • S scatter